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Course Information

VS Adv Modeling and Animation (VS 2554)

Term: 2013-2014 Academic Year Spring

Faculty

Ivan A BernalShow MyInfo popup for Ivan A Bernal
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Matthew Paul AuShow MyInfo popup for Matthew Paul Au
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Schedule

Tue, 7:00 PM - 10:00 PM (1/6/2014 - 4/18/2014) Location: MAIN MAIN LABPC

Description

This course examines the potential of advanced modeling and animation techniques to produce both novel generative form and complex models of representation. As architects, presentation plays a large role in the way our projects are perceived. In this course we look in depth at some representation techniques derived from cinema and use animation software to postulate and explain geometry.

Divided into two closely interrelated parts, the class will first experiment with modeling and animation techniques as design tools to help generate and study geometry. Understanding geometry as a living thing, which exhibits such behavior as Postures, Deformations, Contortions, Expressions, and Growth. Behaviors are part of a series of studies in which students are asked to evaluate geometry from the design point of view with the goal of critically understanding the variations produced using animation techniques.

Following this, the course will look closely at the camera as ?Second Eye? when for